package individual;

import java.awt.Dimension;
import java.awt.Graphics;
import java.util.List;

import utilities.Vector;
import Environment.Environment;

/**
 * This is for extendability so that there is some framework for an entity that does not move
 * (example - obstacles)
 * @author ga-youngjoung
 *
 */
public abstract class Entity {
	//these are protected because subclasses must have access to them
	protected Vector myCenter;
	protected Dimension mySize;
    protected Environment myEnvironment;
    
}
